There are all kind of spots, for instance ear acupoint is good for diet, finger acupoint is good for intestinal disorder, your life may be narrow-pointed any time, a good bat has a sweet spot, USA is a melting pot, and a spotted dick is a UK pudding. The games have soft spots as well. Here, our programmer in charge of the development directly teaches you the top secret soft spots of this game.
| Stage 1 | The hard parts are Big Moai and Big Penguin. But they have soft spot if you place a chrysanthemum bomb to their bullet emitters. |
| Stage 2 | Avoid unnecessary power up, and securely dodge the quick lasers! You can easily dodge the quick lasers if you observe the screen carefully. The soft spot is there if you collect the power capsules and activate power ups like mad after the end of quick laser attacks. |
| Stage 3 | Hammers are disturbing. Shoot one by one accurately. "NINJA!" attack is the soft spot for the hammers coming from rear. Moles emit pickaxes from their mouth, which means their soft spot is their mouth to be shot. Primarily go look where the weak soft spot of Tenuki Tenuki Bozu. |
| Stage 4 | This place is a maze. There are two places you should inevitably vertically warp. The first soft spot is to analyze this maze. The problem is, Kuchibiirus. Equip at least "FASTER!!" and "DIE ALL!" power ups. Their soft spot is to be destroyed one by one. |
| Stage 5 | The rockets discharged by Grave Posts fly to three directions, directly above and to 45 degrees right and left. The correct measure is to dodge them securely instead of fleeing here and there. The soft spot of the mass Grave Posts and Jizos in the end is to avoid them using "<> WARP". |
| Stage 6 | In the beginning part, don't carelessly go and take the power ups, instead watch the meteors before taking. The soft spot of the Zudon Pressure queue and the dead end is, again, the efficient evasion by "<> WARP". |